Liam Tart
Liam Tart
3D Artist
West Midlands, UK , United Kingdom

About

Hello! My name is Liam Tart, and I’m a 3D Environment Artist currently based in the West Midlands, UK. I have experience in many different areas of environment art and level design, and I have worked in a number of different working environments, both in-studio and at home as a freelance contractor.

I have been passionate about games and games art since I was in my early teens. I was a huge fan of Half-life and as soon as I found out I could make my own levels, I knew what I wanted to do as a job. My passion lies in creating believable environments for games, and creating truly immersive experiences.

I am currently working as a freelance 3d Artist. I was previously a senior environment artist at Creative Assembly on Halo Wars 2, and before that I worked as an Environment Artist on the widely acclaimed ‘Alien: Isolation’.

Before my time at CA, I worked for just over a year at Unknown Worlds, on a game called ‘Natural Selection 2′. I was one of two full time environment artists and was responsible for working closely with several level designers to make art for their levels. I also helped out with making sure outsource artists were keeping in line with the art style and making suggestions/giving constructive criticism when needed.

Prior to this, I worked for Frontier Developments on ‘Kinect Disneyland’ and other unannounced projects. I was in charge of the ‘Pirates of the Caribbean’ Town level in this game, and saw it through from greybox to final polish, along with a couple of other artists.

I have been part of numerous mod teams as a level designer since I first got into games development, including Black Mesa, No More Room in Hell, and Nuclear Dawn (when it was still a mod). In Black Mesa, I was in charge of ‘Inbound’ and ‘Office Complex’, two of the most iconic chapters of the Half-life series.

Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingZbrushSubstance

Software proficiency

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xNormal
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3ds Max
3ds Max
CRYENGINE
CRYENGINE
Maya
Maya

Productions

  • 7kv8oor
    • Video Game
      Halo Wars 2
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      Creative Assembly
  • Vr worlds psvr cover 1
    • Video Game
      PlayStation VR Worlds
    • Year
      2016
    • Role
      Environment Artist
    • Company
      SIE London Studio
  • Untitled2
    • Video Game
      Alien Isolation
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Creative Assembly
  • 32834 333812 %28kjkjkj1%29
    • Video Game
      Natural Selection 2
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Unknown Worlds Entertainment
  • Kinect disneyland adventures
    • Video Game
      Kinect Disneyland Adventures
    • Year
      2011
    • Role
      Graduate Environment Artist
    • Company
      Frontier

Experience

  • Graduate Environment Artist at Frontier Developments
    Cambridge, United Kingdom
    May 2011 - May 2012

  • Environment Artist at Unknown Worlds Entertainment
    London, United Kingdom
    May 2012 - May 2013

  • Environment Artist at Creative Assembly
    Horsham, United Kingdom
    May 2013 - June 2014

  • Environment Artist at Sony Computer Entertainment Europe London Studio
    London, United Kingdom
    June 2014 - January 2015

  • Senior Environment Artist at Creative Assembly
    Horsham, United Kingdom
    January 2015 - Present